![]() ![]() If you simply want to turn down the brightness from time to time, you can set Lunar in Manual mode and use the brightness keys on your keyboard to adjust the monitor brightness. Lunar allows you to change the hardware brightness and contrast of the monitor (the one that can be controlled with the hardware buttons on the monitor) It's hard to strike a balance between simplicity and configurability. Hey thanks for the feedback! I know the UI is a bit too complex at the moment. I have yet to try Lunar but I definitely will much appreciated. But, this is a rant for another day.Īnyway, I built my own very simple utility to poll the internal display for its brightness and write that same brightness to the LG via DDC, but never had the time/energy to make it more robust for publishing to the web. Finally, wish Subway Surfers bigger and better and Sybo Games better and better.Thanks for writing this! When I got an iMac Pro in 2017 with an accompanying LG UltraFine 5K display I was shocked to learn three things: 1) adjusting the brightness on the internal display is easy but on the LG it's a pain in the ass, 2) despite having ambient light sensor hardware the LG does not automatically adjust its brightness like the internal display, and 3) macOS offers no built-in mechanism to sync the brightnesses of these two displays.īefore learning these things I was feeling excited about Apple's re-committing to the Mac around that time, but man these things made it feel like such "commitment" was just surface level - such low-hanging fruit not being handled is a shame. Subway Surfers, an 11-year-old game released on the App Store in 2012, has been downloaded more than three billion times worldwide and is an indispensable part of the history of gaming. Second, one of the main reasons I play Subway Surfers is because it allows me to travel around the world from my home, but I hope Sybo Games will take a look at the city's human history and landmarks when designing the next version. I hope Sybo Games can have more Chinese city versions so that foreign friends can see the profound Chinese culture. However, after watching all the Subway Surfers versions, there are only 16 Chinese city versions. Second, here are my suggestions for the game First, as a Chinese player, when I saw the Chinese city version, my heart was very excited, and I especially like the Luoyang version, the background music is not only good, the map is also very beautiful, and the limited characters are also very good-looking. I hope you take my review into consideration and find the root to this problem. ![]() This is the most recent occurrence but this has happened to me multiple times and it's very frustrating. Unfortunately, I lost all of my progress. Eventually, I had to close out of the app and reopen it. I even tried to press out of the game and back into the home screen. I tried to revive with a key but the button wasn't working. ![]() I waited and waited but the ad wasn't opening (which was odd since my WiFi was working perfectly fine). I tried to revive with an ad, but the button went grey and started loading. Today I almost passed 10,000,000 points but I ran into a train. It has happened to me quite a few times over the past year and it's quite inconvenient for gameplay. However, there is one glitch that I've noticed. The only complaint I have about the game itself is the amount of ads and pay-to-win aspects incorporated into the game-but even that is bearable. I really appreciate how hard the developers work on the game and I'd definitely recommend it for anyone who hasn't downloaded it. I love the daily quests, the missions, the consistent updates, and the character designs. It's my favorite mobile game and it brings me a lot of joy. I've been playing Subway Surfers for about 8 or 9 years now and I love the game. ![]()
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